Animating the Seasons: Building a Particle System with Android Canvas
One of the most satisfying things to code is a particle system. Snowflakes, falling leaves, fireflies — simple physics, beautiful results. Here’s how Seasons Live Wallpaper handles its snow, and how you can build something similar. The Particle Data Class data class Snowflake( var x: Float, var y: Float, val radius: Float, // visual size […]
